More video games, fewer books at schools?

Fri Mar 16, 2007 6:49pm GMT
 
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By Debra Sherman

CHICAGO (Reuters) - Of all of the proposals aimed at improving America's failing schools, there's one idea kids will really like: More video games and fewer books.

At least a number of educators hope so, arguing that children would get more excited about school and that video games can present real-life problems to solve.

Nobody is talking about putting violent video games such as "Doom" or "Mortal Kombat" into classrooms, particularly given concerns they may encourage aggressive behavior.

Instead, educators such as Indiana University associate professor Sasha Barab are developing alternative video games that can teach as well as entertain.

In one game designed by Barab, the player assumes the role of an investigator seeking to find out why fish are dying in a virtual park.

Various theories are offered such as excessive logging or farm fertilizers, and the players share data about water quality and compare hypotheses. If they recommend kicking out the loggers, the park may go bankrupt, giving students a real-world dilemma.

"I believe in digital media literacy. If we don't make changes in the way we educate our children, they will be left behind in world markets," said Barab, a former high school teacher. "Right now, I'm not that optimistic about where schools are headed."

Another backer of video games as educational tools is Katie Salen. A game designer, Salen is working with a group called New Visions for Public Schools to establish a school in New York City for grades six through 12 that would integrate video games into the entire curriculum.  Continued...

 
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